In this four-round game, four players get four pennies and toss them onto a Twister game mat.


Object of the game:

Earn points by tossing a painted penny onto a circle of the same color. Try not to land a penny on the wrong color.


  • Players are awarded two points when their penny lands completely within a circle of the same color.
  • If a penny lands on a circle that is not the matching color, the player loses a point. (If the penny is only partially touching the incorrect circle, points are not deducted.)

How to play:

  1. Each player chooses a color and receives four pennies of that color.
  2. Players take turns tossing each of their pennies onto the Twister mat, trying to land them in a circle that is the same color as their penny. (If their pennies are green, for example, players aim for a green circle.)
  3. If a player’s penny lands in a circle that is a different color than their penny, one point is deducted from their score.
  4. When all four players have tossed their pennies, each player’s points are tallied and written down. Don’t forget to deduct a point for pennies that landed on the wrong color circle.
  5. Players play another round with a new color.
  6. The winner is the player with the most points after four rounds (one round for each color).
  7. Declare a grand prize winner and award them an aptly colorful prize.
  8. Let the next group play or hold a rematch.


Group Size Time of Day Duration Acuity Level
1 on 1
Small (2 - 4)
Any 30 minutes Assisted Living
Long-term Care
Memory Care
Skilled Nursing/Rehab
Facilitator Gender
Any Coed
Wellness Domains

Social, Physical

  • 16 pennies (4 painted green, 4 painted blue, 4 painted yellow, and 4 painted red)
  • Twister mat (If you don't have a Twister mat, set up painted paper plates in the same formation.)
  • The game is played seated. Set up chairs in a circle with each chair about the same distance (2–3 feet) from the Twister mat on the floor.
  • Whiteboard and dry-erase marker or pen and paper for keeping score
Supporting Research




Good For

Anxiety, Dementia, Depression, Hearing Loss, Isolation



Seat players six feet apart and replace pennies after each round.  You will need 64 pennies for four rounds (16 painted green, 16 painted blue,16painted yellow, and 16 painted red). Sanitize all pennies after game.


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